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	<title>Comments on: stage.invalidate() and Event.RENDER for UI elements</title>
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	<link>http://www.betriebsraum.de/blog/2007/11/03/stageinvalidate-and-eventrender-for-ui-elements/</link>
	<description>Rich Internet Applications, Software Development, Human-Computer Interaction</description>
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		<title>By: Zeh Fernando &#187; Blog Archive &#187; Using numeric values for state control</title>
		<link>http://www.betriebsraum.de/blog/2007/11/03/stageinvalidate-and-eventrender-for-ui-elements/comment-page-1/#comment-269666</link>
		<dc:creator>Zeh Fernando &#187; Blog Archive &#187; Using numeric values for state control</dc:creator>
		<pubDate>Sat, 14 Mar 2009 01:54:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.betriebsraum.de/blog/2007/11/03/stageinvalidate-and-eventrender-for-ui-elements/#comment-269666</guid>
		<description>[...] trying to tween both enabled and mouseFocused at the same time would cause redrawState() (see this for an explanation on the solution). But still, I think the advantages far outweight the [...]</description>
		<content:encoded><![CDATA[<p>[...] trying to tween both enabled and mouseFocused at the same time would cause redrawState() (see this for an explanation on the solution). But still, I think the advantages far outweight the [...]</p>
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	<item>
		<title>By: Inside the Bit-101 MinimalComps : The Computus Engine</title>
		<link>http://www.betriebsraum.de/blog/2007/11/03/stageinvalidate-and-eventrender-for-ui-elements/comment-page-1/#comment-138482</link>
		<dc:creator>Inside the Bit-101 MinimalComps : The Computus Engine</dc:creator>
		<pubDate>Thu, 24 Apr 2008 09:21:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.betriebsraum.de/blog/2007/11/03/stageinvalidate-and-eventrender-for-ui-elements/#comment-138482</guid>
		<description>[...] draw updates to be performed at the end of a frame. I say preferred - it would be if it wasn&#039;t buggy. Even the CS3 components don&#039;t rely on it to work as advertised. Jesse Warden has a fix for the CS3 [...]</description>
		<content:encoded><![CDATA[<p>[...] draw updates to be performed at the end of a frame. I say preferred &#8211; it would be if it wasn&#8217;t buggy. Even the CS3 components don&#8217;t rely on it to work as advertised. Jesse Warden has a fix for the CS3 [...]</p>
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	<item>
		<title>By: Flex and Flash Developer - Jesse Warden dot Kizz-ohm &#187; Blog Archive &#187; How to Fix the Flash CS3 Components</title>
		<link>http://www.betriebsraum.de/blog/2007/11/03/stageinvalidate-and-eventrender-for-ui-elements/comment-page-1/#comment-128729</link>
		<dc:creator>Flex and Flash Developer - Jesse Warden dot Kizz-ohm &#187; Blog Archive &#187; How to Fix the Flash CS3 Components</dc:creator>
		<pubDate>Sat, 29 Mar 2008 00:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.betriebsraum.de/blog/2007/11/03/stageinvalidate-and-eventrender-for-ui-elements/#comment-128729</guid>
		<description>[...] code. The Flex 2 &amp; 3 components do not have this problem, why Flash? It turned out to be a bug in the Flash Player. The old way of doing invalidation in the Flex 1.5/1 &amp; Flash 8/MX 2004/MX components was to [...]</description>
		<content:encoded><![CDATA[<p>[...] code. The Flex 2 &amp; 3 components do not have this problem, why Flash? It turned out to be a bug in the Flash Player. The old way of doing invalidation in the Flex 1.5/1 &amp; Flash 8/MX 2004/MX components was to [...]</p>
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	<item>
		<title>By: felix</title>
		<link>http://www.betriebsraum.de/blog/2007/11/03/stageinvalidate-and-eventrender-for-ui-elements/comment-page-1/#comment-108566</link>
		<dc:creator>felix</dc:creator>
		<pubDate>Tue, 05 Feb 2008 07:20:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.betriebsraum.de/blog/2007/11/03/stageinvalidate-and-eventrender-for-ui-elements/#comment-108566</guid>
		<description>Hi Chris,

as far as I know Event.RENDER is only dispatched when the object is on the display list (which is good because usually you dont&#039;t want to redraw when the object is not visible). In Moock&#039;s approach a redraw is requested when you add it back to the display list.</description>
		<content:encoded><![CDATA[<p>Hi Chris,</p>
<p>as far as I know Event.RENDER is only dispatched when the object is on the display list (which is good because usually you dont&#8217;t want to redraw when the object is not visible). In Moock&#8217;s approach a redraw is requested when you add it back to the display list.</p>
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	<item>
		<title>By: chris</title>
		<link>http://www.betriebsraum.de/blog/2007/11/03/stageinvalidate-and-eventrender-for-ui-elements/comment-page-1/#comment-108376</link>
		<dc:creator>chris</dc:creator>
		<pubDate>Mon, 04 Feb 2008 19:55:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.betriebsraum.de/blog/2007/11/03/stageinvalidate-and-eventrender-for-ui-elements/#comment-108376</guid>
		<description>What&#039;s driving me nuts, is I&#039;m using a similar set up to Moock&#039;s, with a base class called AbstractUI. If I remove an instance of AbstractUI from the display list, Event.RENDER no longer dispatches when I call stage.invalidate()...ever. It completely breaks!
 Is there something that could be stopping the Event in the capture phase? Please help.</description>
		<content:encoded><![CDATA[<p>What&#8217;s driving me nuts, is I&#8217;m using a similar set up to Moock&#8217;s, with a base class called AbstractUI. If I remove an instance of AbstractUI from the display list, Event.RENDER no longer dispatches when I call stage.invalidate()&#8230;ever. It completely breaks!<br />
 Is there something that could be stopping the Event in the capture phase? Please help.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: felix</title>
		<link>http://www.betriebsraum.de/blog/2007/11/03/stageinvalidate-and-eventrender-for-ui-elements/comment-page-1/#comment-86959</link>
		<dc:creator>felix</dc:creator>
		<pubDate>Thu, 13 Dec 2007 10:08:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.betriebsraum.de/blog/2007/11/03/stageinvalidate-and-eventrender-for-ui-elements/#comment-86959</guid>
		<description>the wmode problem was fixed in the &lt;a href=&quot;http://www.adobe.com/support/documentation/en/flashplayer/9/releasenotes.html#fixes_90115&quot; rel=&quot;nofollow&quot;&gt;latest player version&lt;/a&gt;
but unfortunately &quot;Triggering stage.invalidate() during a render event listener...(184574)&quot; hasn&#039;t been fixed yet...</description>
		<content:encoded><![CDATA[<p>the wmode problem was fixed in the <a href="http://www.adobe.com/support/documentation/en/flashplayer/9/releasenotes.html#fixes_90115" rel="nofollow">latest player version</a><br />
but unfortunately &#8220;Triggering stage.invalidate() during a render event listener&#8230;(184574)&#8221; hasn&#8217;t been fixed yet&#8230;</p>
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	<item>
		<title>By: Lanny</title>
		<link>http://www.betriebsraum.de/blog/2007/11/03/stageinvalidate-and-eventrender-for-ui-elements/comment-page-1/#comment-84777</link>
		<dc:creator>Lanny</dc:creator>
		<pubDate>Thu, 06 Dec 2007 18:05:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.betriebsraum.de/blog/2007/11/03/stageinvalidate-and-eventrender-for-ui-elements/#comment-84777</guid>
		<description>An additional problem with the RENDER event is that it is not dispatched when the wmode of a swf is not &quot;default&quot;.  Both &quot;opaque&quot; and &quot;transparent&quot; will cause this problem.</description>
		<content:encoded><![CDATA[<p>An additional problem with the RENDER event is that it is not dispatched when the wmode of a swf is not &#8220;default&#8221;.  Both &#8220;opaque&#8221; and &#8220;transparent&#8221; will cause this problem.</p>
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